As an Adjunct Professor at Colorado Film School I occasionally get asked what books should I be reading. Here’s a list of some of the books I’ve found to be the most valuable for my development as an artist:
With Alembic (.abc) fully implemented into our pipeline this seems like the next step for managing large assets. It has a toolset for Almebic, Maya, and Houdini as well as others - check out the links at the bottom of the page. If you're using 3D as a major part of the work flow in your studio or as an individual artist this is something you ought to read up on. The USD toolset may find its way into pro apps before you know it.
Here's tutorial I recorded detailing how to paint out and remove objects from a moving shot. I would recommend using some of your own footage and applying these techniques; however, I will provide this clip if you contact me at info@TheChalkVfx.com and ask for the footage.